pub fn bf16_concat(
gpu: &dyn GpuBackend,
kernel: KernelHandle,
a: DevicePtr,
b: DevicePtr,
output: DevicePtr,
n: u32,
stream: u64,
) -> Result<()>Expand description
BF16 concatenation: out[0..N] = a[0..N], out[N..2N] = b[0..N].
Kernel: bf16_concat(a, b, out, N)
Grid: (ceil(N/256), 1, 1) Block: (256, 1, 1)