pub fn decode_frames(
bytes: &[u8],
target_fps: f32,
policy: &FfmpegPolicy,
) -> Result<Vec<RgbImage>>Expand description
Decode bytes to RGB frames sampled at target_fps.
ffmpeg performs the temporal sampling itself (-vf fps=), which is both
faster and more accurate than decoding everything and discarding most of
it — and it means the caller does not have to know the source frame rate.
The returned frames are therefore ALREADY at target_fps.